Summer's almost gone - what did we do?  7. September 2016
 
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We didn't post any news during Summer, but we weren't lazy              

Here are some highlights of what we've been up to:
JUNE: The ZAMspielen was a very interesting event. In the middle of blinking consoles and humming video beamers, we were the island of the analogue, the eye of the digital storm. Great fun! 
JULY: There is no better place to test prototypes, than in a Spanish Finca.
AUGUST: Of course it makes sense to meet in Barcelona for the weekend just to play board games. Published games. No prototypes. Ahh! Beautiful!